Create apps that will promote greater gender equality

Code-a-Thon is a learning-intensive hackathon experience where beginners and experienced coders, designers and business people alike come together to develop app prototypes under the theme of Technopreneurship for Gender Equality in 2017.

This extended experience takes participants through a kick-off weekend, followed by a period of ongoing consultations/mentorship with local mentors until they finally submit their entries online for judging.

A regional event, #codeathon is expected to impact youths across Singapore, Denpasar, Jakarta, Kuala Lumpur, Manila, Yangon, Bangkok, Brunei, Ho Chi Minh and Suzhou.

Overview of Key Events (introductory kick-offs):

  • Singapore kick-off: completed
  • Ha Noi kick-off: completed
  • Kuala Lumpur kick-off: completed

and so on... We welcome local partners who are keen to support our cause by reaching out to us at ernie[at]! Let's empower ASEAN+ youths to become creators together.

View full rules


Form a team of 2-6 people.

There are 3 tracks available for competition:

  • Pre-university: recommended for secondary / middle school and above
  • University: recommended for college students
  • Open: anyone or any idea that does not fit into the above


Submit either a mobile or a web app, with links/files of your product. A video commentary/pitch is also encouraged.

How to enter

Attend our events when we come to your city and submit via Devpost!


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Dr. Bimlesh Wadhwa
Senior Lecturer at Department of Computer Science and Vice Dean at Student Life for School of Computing, National University of Singapore

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Mr. Roderick Chia
Fellow at Royal Society for the Encouragement of Arts, Manufactures and Commerce (The RSA) and Technopreneur-in-Residence for School of Electrical and Electronic Engineering at Nanyang Technological University

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Ms. Soo Hauw-Quek
Operating Partner at iGlobe Partners and Board Member of School of the Arts Singapore

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Mr. Peter Seow Sen Kee
Research Scientist at Office of Education Research (OER), National Institute of Education, for Nanyang Technological University

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Aulia Halimatussadiah
Co-Founder & Chief Content Officer at Zetta Media, Co Managing Director at Girls in Tech Indonesia

Judging Criteria

  • Empathy
    Did the team identify a real, significant problem?
  • Innovation
    Is the submitted prototype fully functional and intuitive to use?
  • Entrepreneurship
    Is the presented solution viable? Is it addressing the right market?
  • Storytelling
    Is the story/pitch compelling?
  • Diversity
    Is the team diverse, exhibiting meaningful female contribution or is the solution able to capture new/wider audiences?